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Introduction to the course and the FIRST LEGO League with LEGO Education SPIKE Prime
The goal of this course is to prepare students and teachers for the challenges on FIRST LEGO League competition and as an introduction here are a few guidance on how to use to course, what to do and what not to do
- #1697
- 18 Mar 2021
How to improve your online classes and engage students during the COVID Lockdown
The problem with the attention of students
We all know that it is very hard to control students’ attention even in an in-person classroom and it is even harder in a remote learning environment from home.
Now with remote learning, a teacher must be even more engaging, and the best teachers integrate more and more playful based learning so that students are interested and involved.
In this article, we will share how to achieve that, what are the best practices and benefits and how to convince your decision-makers to allow more play-based learning in your virtual and physical classrooms.
- #1686
- 25 Nov 2020
FLL 2020: Innovation Project M01 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot moves your Innovation Project onto the RePLAY logo or the gray area around the bench (M04).
- #1677
- 31 Aug 2020
Equipment Inspection Bonus M00 FIRST LEGO League 2020-2021 RePLAY Challenge
“Doing the same with less” can save time and space.
- #1676
- 31 Aug 2020
Precision M15 FIRST LEGO League 2020-2021 RePLAY Challenge
The less often you interrupt the robot outside home, the more points you keep.
- #1674
- 31 Aug 2020
Health Units M14 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot collects health units from around the field and moves them to target areas.
- #1673
- 31 Aug 2020
Weight Machine M13 Flip FIRST LEGO League 2020-2021 RePLAY Challenge
Before the match, you hand select the machine’s lever setting. During the match, the robot moves the lever until the little yellow stopper falls.
- #1672
- 31 Aug 2020
Row Machine M12 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot moves the free wheel out of the large circle and into the small target circle.
- #1671
- 31 Aug 2020
Treadmill M11 Flip FIRST LEGO League 2020-2021 RePLAY Challenge
The robot spins the rollers to move the pointer as far clockwise as possible.
- #1670
- 31 Aug 2020
Cell Phone M10 Flip FIRST LEGO League 2020-2021 RePLAY Challenge
The robot flips the cell phone white side up.
- #1669
- 31 Aug 2020
Tire Flip M09 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot flips tires so their white centers face up and moves them into their large target circle.
- #1668
- 31 Aug 2020
Boccia M08 FIRST LEGO League 2020-2021 RePLAY Challenge
Boccia is an interactive mission with the opposing team. Talk with the other team so the robots send matching colored cubes onto the opposite field.
- #1667
- 31 Aug 2020
Robot Dance M07 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot is dancing on the dance floor at the end of the match.
- #1665
- 31 Aug 2020
Pull-Up Bar M06 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot passes completely under the bar any time. Separately, it is held off the mat by the bar at the end of the match.
- #1664
- 31 Aug 2020
Basketball M05 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot raises the crate up the post and gets a cube into it.
- #1663
- 31 Aug 2020
Bench M04 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot removes the backrest, flattens the bench, and gets cubes into the hopscotch spaces.
- #1662
- 31 Aug 2020
Slide M03 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot slides the people (called “slide figures”) down the slide and moves them to other areas.
- #1661
- 31 Aug 2020
Step Counter M02 FIRST LEGO League 2020-2021 RePLAY Challenge
The robot slides the step counter slow and steady. The farther the “walk,” the better.
- #1660
- 31 Aug 2020
How to keep in touch with your current clients
Why is it very important to keep in touch with your existing clients during a crisis.
How to talk to them.
What emails to send.
- #1606
- 22 Apr 2020
How to load a program from your computer in Scratch?
When we work with any sort of program, we need to save our files regularly to our computers. Afterwards, if we want to work on an old file, we need to load it from the computer.
Now we will learn how to do that in Scratch.
- #1593
- 26 Mar 2020
Teacher's Note: Solving the tasks for the motorcycle
The goal of this lesson is for students to have fun with a new robot.
- #1446
- 29 Aug 2019