EV3 basics course. Touch Sensor. Programing. Pressed/Released (part 2)
We create a program for detecting when the Touch Sensor was Pressed/Released. Move until it is pressed, continue when it is released.
- #139
- 08 Oct 2015
We create a program for detecting when the Touch Sensor was Pressed/Released. Move until it is pressed, continue when it is released.
The way sensors and programs work in a robotics system is sometimes not-intuitive for a beginner, but nevertheless very logical. Building a program for a touch sensors for "Press->Go->Press->Stop" using the EV3-G software could be quite challenging at the beginning even for experienced teachers, students and robot builders.
This is a fun video with robots doing the Harlem Shake. We thought about posting the programs for the robots, but actually the whole Harlem Shake is so awkward that we decided not to do it :) Enjoy the video
One attachment to rule them all...We have seen it and it works -> solving most of the competition models with only one attachment. In this video tutorial without programming we would walk you through the principles and methods of using a single attachment for most of the FIRST LEGO League competition models. One can learn alot from using as few parts as possible to solve as many missions as possible.
Mantissa, a LEGO Mindstorms Robot, moves and attacks. It uses the ultrasonic sensor and it's two special hands. Follow the building instructions and download the prepared program to directly use the robot.
Specific challenge on programming the robot to move as a Yo-Yo
Experiment with moving the robot in different geometrical figures. The tasks could be used in STEM classes for introducing students to geometry and math.
Move the robot using the Move Steering block. We explore what the different values for Steering mean and how to use them. We also explore how the motor is configured to run for a number of rotations or seconds and what is the difference.
Build a rack and try to lift the robot with this rack.
A robot that contains balls and releases them. It counts how many balls to release depending on the "treasures" it has hunted on the field. This is part of the World Robotics Olympiad 2015 Elementary challenge.
We have previously aligned to lines with the Color Sensors. In this series we are doing the same program, but with Ultrasonic Sensors that are aligning the robot to a Wall.
Part four of the Catapult series is again about loading the catapult automatically but this time using EV3 brick, motor and sensor. We use a gear system with a medium complexity along with a "standard clutch" available in the LEGO Mindstorms EV3 kits. As a result, at the end of the video, the Catapult loads and fires automatically.
Moving in a grid of objects. That's the large challenge of the World Robotics Olympiad 2015 Junior-High 2015. In this video we would build a robot that can collect the boxes (treasures). The robot would also be able to move around the treasures.
How can you accumulate some energy in an LEGO Mindstorms EV3 construction an use this energy at a later moment? How does a Flywheel work, why is it important and what is the purpose? What is energy, inertial moment and angular velocity. These are just some of the questions we would answer in this series on Physics and LEGO Mindstorms.
Starting with the World Robotics Olympiad 2014 Junior-High challenge we first catch the object on our path. We discuss a good mechanism for catching and lifting balls that can do two movements with one motor.
In this second video lesson on catapults we improve the stability of the base of the robot. An important feature of the new base is that it is not bending. Use the same principle in all of your constructions to achieve better, stronger robots.
Sometimes you could just throw a ball from base and solve a competition. Or at least many teams think so. In this video we would explore a very simple attachment for throwing balls from base. Can you use this for other missions? - we think so. Check out the video.
Based on a request from Abdulah we decided to build a tutorial on how to use Hi Technic Color Sensor and EV3-G Software. There is a special block imported in the software that helps you use the sensor.
Part three of the Catapult series is about loading the catapult automatically. We use a gear system with a medium complexity along with a very interesting "clutch" developed with parts entirely from the LEGO Mindstorms NXT kits. As a result, at the end of the video, the Catapult automatically loads and fires.
Next robot construction for holding and releasing balls from this container. In this video we discuss the improvements and how to use the chains to release one ball at a time.
In this episode we do a full run of the mission for collecting a single treasure before going into explanation on how we have programmed the robot.
Collect the humans and clear them from the rocket launching region. This is rather straightforward as a task, but it requires a little bit of thinking if you want to do it without manipulators.
Implementing the next logic for aligning to the border when we approach the border from the right.
Motors can be placed in opposite directions... opposite .. directions. Robo-builders might have difficulties imagining it so we have build one. One of the motors facing forward, the other backward. It is interesting how this robot turns.
In this episode we will show you how to build the FiveMinuteBot. We will make a quick overview of this Mindstorm Robot.
Improving the construction for the World Robotics Olympiad missions. The improvement is in the position of the sensor and the size of the balls container.
Build a robot base to use in the course. You can use the robot base provided by us or you can build one yourself.