VEX IQ Crossover. Two hex balls with an extended attachment. Part 1
In this robotics tutorial, we present a solution to extending a VEX IQ attachment to handle two hex balls at a time
- #532
- 06 Jun 2017
In this robotics tutorial, we present a solution to extending a VEX IQ attachment to handle two hex balls at a time
In this video tutorial we accomplish the basketball mission from the FIRST LEGO League 2020 reply competition. We use the LEGO Education SPIKE Prime competition robot called Gazon. You will learn the principles of accomplishing a mission of two parts - put the ball in the basket and lift the basket.
In this video tutorial we start with the basic of the basic, eg. how to move. We use the block from LEGO Education SPIKE Prime Word Blocks software. It is based on Scratch. The goal of the tutorial is to demonstrate how we can move and to teach something very important - the robot moves inaccurately
This is the first, but not the last video tutorial of the course where we reach a specific mission model in a consistent way. We use the Motion sensor and only some basic principles like turning to an angle. If we use the principles in this tutorial and then build an attachment for the mission model we will have a pretty consistent way of accomplishing the FIRST LEGO League mission
Every time we start the robot we want to start from the same place, not only in terms of where we are on the field but also in terms of how are the motors rotate. The motors have an internal sensor for detecting the rotation. Because of this they know how rotated they are. It is a very good practice to always reset the motors before we start a competition run especially at FIRST LEGO League or World Robot Olympiad competitions
This is the first video tutorial from our course on LEGO MINDSTORMS Robot Inventor programming. In this tutorial we will start with how do we move without sensors. We will demonstrate a simple program. Our hope with this tutorial is that you will see why moving without sensors is a bad approach.
This is a 10 runs tutorial that demonstrates how the accuracy of the robot improves when we use slow acceleration vs fast or default acceleration. Note that the improvement is small. This is not an accurate and consistent robot. No. This is a robot that is all but accurate or consistent. It does not use sensors and you should use sensors. But it is a teaching/demonstration moment for everybody to seen what is it that you can expect if you don't use sensors.
In this video tutorial, we push two of the mission models with a pinless active attachment with gears. The goal is to push the mission models after the blue lines. This attachment is interesting as it demonstrates a non-straightforward idea of how we can push the mission models. We explain the Scratch program and how we use the motion sensors - you will learn how to turn to a specific angle by using the motion sensor.
This video tutorial demonstrates the consistency and reliability of the active attachment that pushes the two mission models. The goal is to use both the attachment and the robot to push the mission model and move the truck and the plane after the blue lines.
This video tutorial demonstrates an attachment that flips a mission model. The mission model is attached to the field, but it contains a lever. This lever must be flipped from one side to the other. There is a switch. We use a pinless active attachment with gear wheels, and you can see how this works in the tutorial. There is no use of sensors as we don't need them. We will leave the alignment and positioning for some other tutorials.
In this video tutorial, we use the Unload Cargo Ship mission from FIRST LEGO League 2021 Cargo Connect robotics competition to demonstrate how we program the robot to keep a straight line while moving. Do we need that for this mission? Probably not, but we do it either way to demonstrate the solution in a fairly simple mission. The program uses the motion sensor to auto-correct the errors the robot is making while moving.