This package contains the three blocks used in the advanced calibration section of the FLL course.
The blocks contained are:
- InitiArray block
- CalibrateMinMax
- GetCalibrateValue
How to open?
Download- #cwqkuo
- 04 Oct 2017
- LEGO MINDSTORMS, LEGO MINDSTORMS EV3
- FIRST LEGO League, Sensors, EV3, Light and Color Sensor, FLL, Programming
How to calibrate more than one LEGO Mindstorms EV3 Light/Color sensors at a time
Would you like to resolve all the problems with the light/color sensors that you have? And to make all of them work in a predictable, stable way even when using more than one MINDSTORMS colour sensors.
When using Color sensors it is important to calibrate them depending on the light conditions in your venue. In this way, the calibrated sensor will show values between 0 and 100 independent of the light conditions. But using the default EV3 colour calibration available in the colour sensor block could lead to unpredicted problems that are difficult to track and resolved especially when used with multiple Color sensors. So in this series of tutorial we implement the calibration ourselves discussing the principles of colour sensor calibration.
Building an example program using calibrated value for Light/Color EV3 Sensor
Many times we just upload blocks and leave it up to you to use it. In this tutorial, I would like to show you how to use the implemented blocks. How to import them into the EV3-G software. How to see them in the palette. How to drag and drop them to build a working program.