EV3 Phi. Inertia. Simple explanation and example
We will explain inertia non-scientifically so that we make it easy to understand concept.
- #410
- 15 Apr 2017
We will explain inertia non-scientifically so that we make it easy to understand concept.
Display a matrix with "life" and "dead" cells on the EV3 LEGO Mindstorms brick screen. The program is available. You can see it, change it, modify it and learn from it.
In this lesson we build a simple LEGO Mindstorms NXT calculator program that sums, multiplies, subsctracts or divides two numbers between 1 and 50.
This video tutorial shows how the MiniBox robot accomplishes M10 and M15 of the FIRST LEGO League 2023-2024 MASTERPIECE Challenge robotics competition. The MiniBox is a LEGO Education SPIKE Prime box robot that uses a detachable attachment to adjust the sound levels in M10 Sound Mixer and an active attachment to collect the M15 minifigure. The run takes less than 5 seconds, so let's dive in!
This video tutorial shows how the LEGO Mindstorms EV3 Shotgun Motorcycle robot works. The robot is a sligh modification of the Ninja motorcycle because it has assiting wheels
In this video I am building the five minute robot from LEGO Mindstorms and I am doing a short introduction on how to make the robot move forward and turn around. Throught this series I will be using mostly NXT-G as a programming environment.
Continuing from the last tutorial, we demonstrate the consistency and reliability of the robot when we don't user sensors. The result is pretty obvious - the robot is NOT consistent and reliable. It just makes a lot of mistakes
In this video tutorial we accomplish the Basketball mission 10 out of 10 times. We use one of the more complex attachments for the FIRST LEGO League 2020 RePlay competition. You will see an learn how to successfully and consistently complete a mission that requires the robot to put a ball into a basket and lift the basket, or lift the basket and put the ball into it.
This video tutorial is about accomplishing the Pull-Up bar mission from the FIRST LEGO League 2020 RePlay robotics competition. The goal of the mission is to move with the robot and pull the robot up. With this video tutorial you will learn how to build such attachments and how missions that are about lifting the whole robot could be accomplished. The attachment also makes a very good use of rubber bands.
In this tutorial we would introduce you to the concept of loops using this VEX EDR Robot. As a final result we would have a program that makes the robot move in a square and not by repeating the same instructions for move and turn four different times.
There are modifications that you must do on the FTC PushBot robot. Let's discuss them
How to use the robot when the buttons are not accessible.
We start with the previous program where we made the robot move forward and turn. We continue in this tutorial with repeating the same RobotC instructions four times. Our goal is to make the robot move in a square.
In this video tutorial we demonstrate a Grab attachment build from LEGO Mindstorms Robot Inventor 51515 set. The goal of the grab attachment is to accomplish the mission of bringing loops back to base without loosing or dropping them when returning. The principle of the grab attachment also demonstrates how to have a a locking mechanism. In this way there is not way to the loop to escape.
In this robotics tutorial, we give a few notes for the teacher about adding an axle to the front of the FTC robot and attaching a plastic plate to this axle to make the robot collect balls.
Display a matrix on the brick screen. Simple and easy. Download and run the program to see how
During the FIRST LEGO League competition you can hardly use the sound block, because of the noise from the excitement around the tables, but it has a few interesting applications. I this video lesson I will show you how to use the sound block and build a program that makes the robot say which color it sees.
This is a 10 out of 10 tutorial for a complex robot attachment that does a precise drop and is auto-correcting at the same time. It has decent consistency and reliability. We drop cargo onto the train and use a LEGO Education SPIKE Prime robot for this FIRST LEGO League 2021-2022 competition.
In the set for the Perfect Course, you have 3 different type of cables. They are called Breadboard Jumper Cables. We would need to use them to extend the default cables on the car and to connect the car components to our new controller
By using the GamePad to control the arm with could lift it and return it back. The main problem with controlling the arm is that if you just use the motors you would hit the robot, bend the axles and breaks the gear wheels. We would use the distance sensor to make the arm move without hitting the robot.
Experiment with the software for about five minutes, before we even give you any directions.
In this video, we introduce two pieces: beam with pins and the angular beam with pins
In this video tutorial, we demonstrate how to complete M12, M13, and M15 of the FIRST LEGO League 2023-2024 MASTERPIECE Challenge. We use the MiniBox, a robot built from LEGO Education SPIKE Prime.
To complete the missions, the robot rotates the chicken to trigger the M12 Virtual Reality Artist, pushes the M13 Craft Creator to release the creation, and collects the M15 LEGO minifigure. After completing all tasks, the robot detaches its attachment and leaves it on the field for a faster change at the base. Let's take a look!
This 10 out of 10 tutorials is about consistency and reliability of the robot when accomplishing 5 missions in a row. We explore how we move between mission models. The programming is in the previous tutorial, here we look and discuss the behaviour of the robot
This video tutorial demonstrates an attachment that flips a mission model. The mission model is attached to the field, but it contains a lever. This lever must be flipped from one side to the other. There is a switch. We use a pinless active attachment with gear wheels, and you can see how this works in the tutorial. There is no use of sensors as we don't need them. We will leave the alignment and positioning for some other tutorials.
Learn to program the Game of Life on the LEGO Mindstorms brick screen. This would require drawing on the brick screen, using blocks with switches and loops.
In this video tutorial, we use the motion sensor and demonstrate 10 out of 10 times how we can keep the robot moving in a straight line. The program is described in the previous tutorial in the lesson where we enter into the programming. Here we visualize how consistent and reliable the behavior of the robot is.