Fish head from LEGO Mindstorms EV3
This is a module that looks like a fish's head. It uses a touch sensor for a mouth and is otherwise purely cosmetic. The module is used in Piscis - a LEGO Mindstorms EV3 Fish robot.
- #974
- 24 Jan 2020
This is a module that looks like a fish's head. It uses a touch sensor for a mouth and is otherwise purely cosmetic. The module is used in Piscis - a LEGO Mindstorms EV3 Fish robot.
This is a module that is made to look like a mantis' pincers and head. The pincers are powered by a medium motor and the head has an ultrasonic sensor for eyes. This module is used in Mantissa, a LEGO Mindstorms EV3 mantis robot.
This module is made to look and move like a real ship's sails! The module consists of two masts that are connected so that they move together. The back mast is connected to a medium motor that can move all sails and is also connected to a gyro sensor, that can detect if the whole ship is rotated. This module is used in Yolanda - LEGO Mindstorms EV3 Sailship robot.
This is an attachment for extracting the raw materials. This attachment is made for Kamak box robot.
The program for this attachment is FLL 2018: Attachment To Accomplish The Into Orbit Extraction (05) Robot Game With Kamak - Box Robot - Demo Program
With this attachment we complete the Elevator and Steel construction for the FIRST LEGO League 2019-2020 competition. The attachment is placed on the Whakatae - LEGO Education SPIKE Prime Competition Box robot
This construction is taken from here. It is a little bit modified so you can build it from one EV3 Set. We made it because we thing it is genius. We are "angry" in the good meaning оf the word, because we didn't invent it. We hope that you will have the same fun as we do with it.
We think that this thing is a perfect example of balancing and mind scratching behavior. You also need to be precise with the length of the ropes. And the best part of it is that you don't need to program anything.
Have fun and good luck!
Nice idea. Lift the other robot and throw it in the air. Not easy, but Varna is trying to do it. It's a quite powerful robot with small wheels and gear ratio of x3. This means the power is increased 3 time from the motor to the wheel.
Surely you can work with it and even improve it.
Can you find out why the robot is called "Omusbot"?
The robot is made as a nice base for more advanced LEGO Sumo competition. It uses two motors, which are put on backwards for more traction. On the front, it has a color sensor, which detects the border line of the field. Over them, there is an ultrasonic sensor, that detects the enemy robot. Finally, on the back, the robot has a touch sensor to detect if it is being pushed.
The kinesthetic and memory game works with a program you can download from here. In these instructions you will see the 7 modules from which it is built:
This robot is meant to be very modular and to enable its owner to upgrade it and modify it.
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the rotation sensor in the medium motor to detect how much the players had turned its wheel.
Meet Kiddo, smaller sister of Roller Coaster. It is smaller, easier to build and easier to control box robot with X-Y moving plate.
The goal of this robot is to have one complex attachment that could move in four directions. With such an attachment you can solve a lot of complex tasks without loosing time changing attachments. It is also quite sturdy and packed
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the color sensor to detect the colors on its wheel.
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the ultrasonic sensor to detect the hands of the player. Attention must be paid to where the module is attached since it can be activated by accident if the player reaches for another module over this one.
Here is an idea. What if a robot does not need attachments. What if there is one special attachment on the front that could do most of the work? Probably an attachment that allows you to move a lever in any direction.
This here is a Box Robot with X - Y axys plane. This robot doesn't need active attachments because it has X - Y table that do the job. Imagine that there is a plane on the front of the robot. With the rack mechanism you can move to any coordinates on this plane.
We have a lot of ideas how to make it even better. We will try to release them in the next few versions.
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the rotary sensor, embedded in every motor, to detect when the player has pulled the lever.
This module is meant to be used in EV3 Kinesthetic and Memory Game and is attached to the base of the robot. This module uses the gyro sensor to detect when it is hit, by observing the angular rate.