WRO Junior-High 2015. Treasure Hunt. Part 4. Program With Arrays
We would continue from the previous program where we used variables and we would change this to arrays.
- #201
- 24 Apr 2016
We would continue from the previous program where we used variables and we would change this to arrays.
We would look at the rules of the competition over our small model and we would start solving the field.
One of the simplest tricks in the game - move, complete the mission and leave the attachment with the mission model. You don't have to return the attachment to the base. On some competitions there might be penalties, but it might be worth it, as you save time to complete another mission. This works especially well with large attachments.. The attachment uses Luly, a small LEGO Education SPIKE Prime competition robot with 3D building instructions as a robot base.
This tutorial demonstrates how a LEGO Education SPIKE Prime robot could stop when it reaches a wall. FIRST LEGO League competitions are held on tables that have border and it is sometimes useful to use the Ultrasonic sensor to detect the border and stop close to the border. The attachment uses Luly, a small LEGO Education SPIKE Prime competition robot with 3D building instructions as a robot base.