Most of the published video tutorials that you could learn from.
- 26 May 2019
Most of the published video tutorials that you could learn from.
This video tutorial is part of the series on how to make your robot 100% precise and accurate. We accomplish the M06. SPACE STATION MODULES mission 9 out of 10 times. The attachment works. Every time the attachment is started in successfully accomplishes the mission. It moves forward and attaches the space station module with the space station.
The robot should park in the parking positioned in the north-east corner of the field.
At the end of the match the robot is completely in the parking area in the north-east corner of the field: 50 points.
This video tutorial is part of the series on how to make your robot 100% precise and accurate. We accomplish the Emergency Walk mission 10 out of 10 times. The attachment works. Every time the attachment is started in successfully accomplishes the mission and this is one of the most difficult missions on FIRST LEGO League competitions ever.
The M07. SPACE WALK EMERGENCY is one of the most interesting missions in FLL the we've even seen. This video tutorial demonstrates a mission run for Mission 07 Emergency Walk in FIRST LEGO League 2018-2019 Into Orbit robotics competition. The tutorial contains only the mission run on the field. We accomplish a single mission.
This video tutorial contains a detailed description on how we accomplish the FIRST LEGO League 2018-2019 Into Orbit mission called Emergency Walk, which I think is one of the most interesting missions ever in FIRST LEGO League competitions. Join me in for a short explanation.
This is the fifth and the last run of the Nightbeast team. Robot goes out of the base, do missions:
and stays on the field. It's a common practice for the competitors to left the robot on the field after the last run. This allows them to do some important points at the end of the match.
In the third run Nightbeast team solves Mission 04 - Crater Crossing and partly Mission 03 - 3D printing and Mission 014 Meteoroid Deflection:
This is the first run of Team "Nightbeast", with which they solve M01 and M02 from FIRST LEGO League 2019 Into Orbit:
In the second run Nightbeast team solves different tasks from two missions - M05 Extraction and M06 Space Station Modules:
Mantissa, a LEGO Mindstorms Robot, moves and attacks. It uses the ultrasonic sensor and it's two special hands. Follow the building instructions and download the prepared program to directly use the robot.
For Level 3 from from "FLLCasts Certified VEX IQ Robot Driver - Class R1" certification path you need to slalom along the field. Start on the border of the field move forward until the first obstacle. Turn after it, continue forward, then turn around the second obstacle, continue forward and turn around the last obstacle. Again continue forward, turn around the second obstacle, continue straight around the first obstacle and sprint towards the finish line at the border of the field.
Level 2 from "FLLCasts Certified VEX IQ Robot Driver - Class R1" certification path is to start on the border of the field, move through to the last obstacle, turn and return back to the first one. turn once again and go up to the second one, turn around one last time and sprint towards the finish line at the border of the field.
Level 1 from "FLLCasts Certified VEX IQ Robot Driver - Class R1" certification path is to start on the border of the field, move through to the last obstacle, turn and return back to the border of the field.
We've recently received a number of question on how could the SUV box robot be charged. The answer is simple - you detach the back pane. The question and topic of detaching modules from a robot and attaching them again is really interesting and powerfull and yet not very often implemented in many robots.
Football with robots could be quite fun. Football with LEGO Mindstorms robots is one of the popular categories for competitions with LEGO Mindstorms Robots.
There are a few main challenges with box robots and in the following tutorial we would like to resolve them. Read on and let's see how we could do this.
The after season review continues. No. We are not publishing a single solution for the next season before it is over, but let's learn from the previous season. The current tutorial is about three missions at once on a single run with the robot. Most FIRST LEGO League teams try to accomplish one-two missions on a single run out of the base, and three is really what makes the difference
A clutch is a mechanical device that is used for engaging or disengaging power transmission. Now we will see how we can make such a device using LEGO.
As we are already off the season we decided to look back at the competition. First, we will take a look at the working solution for FIRST LEGO League 2017 Manhole Cover. This was generally accepted as one of the most difficult missions during the competition. We've built a single attachment to accomplish it.
(we are releasing the video without explanations and will add the explanations later)
We are about to connect the whole car with the lights and motors to the controller. Let's recap to know what is ahead of us, what would the process be and what is the end result of the next couple of sections when at the end we have a car controlled by the phone
The power in the car comes from the batteries. The batteries are in a batteries holder. About 5 of them. Two cables are connected to the batteries holder. It is very important to identify which of those cables is the plus and which is the minus.
We would start connecting a lot of things to the Raspberry Pi. It will be good if we could have some way of referring to the pins on the Raspberry Pi. For example like Pin 5 or Pin 26. Luckily there is such a way.
In the set for the Perfect Course, you have 3 different type of cables. They are called Breadboard Jumper Cables. We would need to use them to extend the default cables on the car and to connect the car components to our new controller
We need to extend the cables to be able to connect them to our Raspberry PI. We must also add new connectors at the end of the cables.
Every electronics tutorial, book or course about Raspberry Pi or Arduino will use a motor driver. Very few of the courses will actually explain why do you need a Motor Driver, what is it for?
Give it a name and you will have power over it. I learned this from an MIT professor. So let's give the part of the car names. Then we could refer to them. Talk to them. Change them. Do all kinds of things with them. Give it a name and you will have power over it.