Box Robot Two. Position of the sensors.
This robot has a color sensor and this sensor is used for following lines. Additional Mindstorms EV3 sensors could be place on the robot, like a Gyro sensor or a second Color sensor.
- #301
- 04 Dec 2016
This robot has a color sensor and this sensor is used for following lines. Additional Mindstorms EV3 sensors could be place on the robot, like a Gyro sensor or a second Color sensor.
In part one we build an attachment that uses a rubber band to solve a competition challenge. The rubber band was released with the use of a motor. In this video we are removing the dependency on the motor and you could use the motor for other missions.
Завоят на място е завой около центъра на робота. Да видим как се програмира.
You are not using sensors?! You are positioning the mindstorms robot only by moving forward, backwards and rotating it. That`s one of the BIGGEST mistakes teams make on the FIRST LEGO League competitions. In this video we are showing a robot with chains and how imprecise are the results are when you are not using sensors.
How do you detect a cross-section and move from following the main line to following the crossing line. In this series of video tutorials we are starting with a very simple solution that could work in most of the cases. It is especially useful for the FIRST LEGO League Trash Trek competition where there is such a section.
Robot tasks to exercize how to position on the field using only motors. STEM classes could use it to demonstrate mechanical imperfections in constructions and how important using sensors in this LEGO Mindstorms Robotics sets is
Tasks on using the LEGO EV3 Mindstorms Color sensor. Quite fun and useful for different STEM classes or just to get to know the sensor.
With this attachment we just share an idea. The attachment was build by an FLL team called Brother in Arms and they needed a way to turn two axles in different direction, one at a time. The attachment was not used in the final robot design and construction, but presents a nice idea.
Would you like to resolve all the problems with the light/color sensors that you have? And to make all of them work in a predictable, stable way even when using more than one MINDSTORMS colour sensors.
When using Color sensors it is important to calibrate them depending on the light conditions in your venue. In this way, the calibrated sensor will show values between 0 and 100 independent of the light conditions. But using the default EV3 colour calibration available in the colour sensor block could lead to unpredicted problems that are difficult to track and resolved especially when used with multiple Color sensors. So in this series of tutorial we implement the calibration ourselves discussing the principles of colour sensor calibration.
With this series of videos we are looking at FIRST LEGO League 2013 Nature's Fury competition and we are building a robot for accomplishing some of the mission. It would be a tutorial with at least four parts and we are building a complex attachment that could catch, lift and release different parts with only one motor and rubber bands. Not one, not two, but three movements with only one motor.
In this series we will do a short demonstration on the FIRST LEGO League Trash Trek 2015 solutions by one of the teams. These are example solutions with good tips and tricks along with some interesting strategies and videos directly from the team
We are describing the Warm gear in this video. This worm gear does most of the magic of controlling how the different gear wheels move on the different axles.
The integral part "remembers" the errors that the robot has made in the past and we can compensate for those errors. This will make the robot return back to the line that we would like to keep it aligned.
It's inevitable. While following this gapped line we would reach a gap. The robot must somehow understand that there is a gap and must make a decision on what to do. For detecting the gap we use the Rotation Sensor. Not the most popular, but very convenient in many cases. Check out the video.
We should multiply the error by a certain number and then add it to the steering of the LEGO Mindstorms Steering block. In this way, by changing the coefficient we change how much/fast should the proportional part influence the steering of the robot.
Try to build the attachment following the instructions. Use it to actually solve a mission from any competition (like taking loops)
The LEGO EV3 Mindstorms brick can be programmed from the brick itself. The motors can be moved forward/backward and even simple programs could be implemented without even touching the EV3-G software at the computer
In this last part of the tutorial we actually lift the rocket modules and prepare them for lauch. First we have to collect them in the right order and them somehow lift them.
First time programming the motors of the robot using the EV3-G software installed on a computer. We would explore how to move forward/backward and turn with the robot.
In this video tutorial, we would do a few experiments with the coefficients for the Integral compensation. There are actually two coefficients - "c" and "b"
The Department of "throwing" is ruled by rubber bands. Impulsive power release in a short amount of time. In this video we are building an attachment that throws a ball and accomplishes the FIRST LEGO League 2012 bowling competition.
This time we stop on "Using the Right Senses" mission, or actually on how to solve the "Right Senses" mission without "Senses" (sensors). To achieve that we use the carabineer counstructed in one of the previous tutorials, of course after a small modification.
Follow an object using the LEGO Mindstorms Ultrasonic Sensor. Object moves away, the robot moves with the object. The program is very useful if you are doing STEM classes and you want to demonstrate results. People react very well to a robot following you like a dog for example.
The robot detects an object. After the object is remove we want to make the LEGO robot move forward.
In this third video we show some of the tricks in building this Multi-axles mechanism. Things you could learn from an use in your next constructions.
In the previous part of the video lesson we showed how imprecise a chain LEGO Mindstorms robot could be if its positioning does not rely on sensors, but only on the use of move block. In this tutorial we will show the same thing, but using robot on tires.