Improving FLL Robot Game. Teacher's Note. Calculating gear rotations
What should you do as a teacher when the students are calculating the gear ratios and number of needed rotations?
- #470
- 07 Apr 2017
What should you do as a teacher when the students are calculating the gear ratios and number of needed rotations?
In this episode I would like to show you a way to solve the FLL 2012 Medicine mission using an LEGO Mindstorms NXT Ultrasonic Sensor and a system of gears that converts circular motion to linear.
The FIRST LEGO League Competition is divided in four categories. The Robot Design category is not as popular as the Robot Game, but still is 25% of the end result of a team. In this tutorial we will stop and make an overview of it.
How does this construction of VEX EDR turn? It has two motors. Let's start with turning right
How to place the cup on the robot so that the challenge is challenging.
In this tutorial, we would build a simple program for controlling the Tetrix robot motors with the GamePads. We use the stick and when the stick is pushed forward the motors move forward. When it is pushed backwards the robot moves backwards.
This is a teacher's note about the math behind calculating gear ratios with for our lifting attachment. It math model we build in previous tutorials is not exactly correct and here is the explanation why.
How to control the arm of the push bot using the two triggers on the GamePad of the FTC Push Bot?
What a teacher must look out for, while students are building a robot from instructions.
The task in this tutorial is to execute the program 10 times and to do it yourself. If you have your attachment then use it. If you have our attachment then use it. But execute the program 10 times and make sure that it works.